Blood Bowl Halflings from 1995

I am doing some work on Blood Bowl miniatures at the moment, while also playing BB games on the Xbox.  I have my first  “real life” game of Blood Bowl for years coming up any day now, so its safe to say that game is the passion du jour.

That said, I wont have any new miniatures to show for a while yet, for a number of not terribly exciting reasons.  So I am planning to do a little retrospective on the BB teams that I have painted to varying standards in the past, starting today with the Goleen Gladiators halfing team.

These funny little guys have never seen very much action on the pitch (I mean, who wants to play halflings?).  They were a fun,  fast to finish project, full of characterful models: ideal.  Puggy Baconbreath (visible centre above) is an all time favourite figure of mine.  His determination is palpable: he is as focused as a halfling can get.

The paint job was straightforward and quickly applied.  Its a simple, bold and bright scheme that is well suited to both hobbits and Blood Bowl.

The miniatures are a mix of second and third edition Blood Bowl figures.  The third edition guys are easy to spot I think: they are the four largest figures.

There was a painted treeman with the team at one stage, but he fell into his component parts at some point and was subsequently stripped of paint.  Its possible that I will get around to painting him up in the gladiators scheme again some time.  Unlikely, but possible.

10mm Saruman the White

Saruman the White

Saruman today.  Another Copplestone figure, this guy was a pleasure to paint.  Lovely sharp detail and nice deep recesses, the figure lent itself to my painting style rather well I think.

The robes go from black through to a very light cream (GC Off White).  The high contrast may not be terribly realistic, but it does make the detail on the figure stand out easily from a few feet away.

“There will be no dawn… for men.”

I made an effort to paint eyebrows on this figure, which was a bit risky.  Mainly I did it because the look of the character when played by Christopher Lee in the movies relies heavily on the big black bushy eyebrows and black ‘tasche.  So I thought that I would give it a go in 10mm for fun.

I think that this is the figure that I found most enjoyable to paint in this project so far 🙂

10mm Evil Army Shot #1

After a phase of chaotic mancave reorganising I got the place ready for gaming in again over the weekend.  After a couple of games of Malifaux today I cleared up enough space to take a group shot of my 10mm orc, goblin and general evildoers army.

I have plenty more additions to the force in the pipeline, but here is everything completed to date.  Not too bad at all ocnsidering everything in it has been assembled and painted this month so far.

Lots more 10mm Fantasy

Mounted Nazgul

Nazgul mounted on Fell Beast

My first unit of Orcs…

…and how those orcs look alongside last weeks goblins.

Orc heroes alongside last weeks goblin shaman.

My first unit of wolf rider goblin cavalry.

My stone thrower (along with Sweetums-like propulsion system…

… and a shot from the side to show the brains of the artillery unit.

I am enjoying this project a lot.  The turnover rate is rapid, allowing me to get to paint units with a little bit of care while still amassing a force reasonably quickly: very satisfying.

Comments and criticisms all happily received.  If anyone has any questions about the stuff shown then let me know.

10mm War Trolls

War Trolls

The next addition to my growing 10mm horde is these Copplestone War Trolls.  These are very nicely sculpted figures that were pleasant to paint and I recommend them without any serious hesitation.  I do have a couple of minor gripes though.

The sculpts have nice faces that have a characteristic Copplestone style to them.  The detail on the models is crisp although the designer has kept the figures quite clean: there are not many extraneous details.

Normally I like a minimalist miniature design approach as it speeds painting along.  Extra detail does not always equal more character (Games Workshop please take note).  In the case of these trolls however, I think that it was a minor error.

Because these figures are quite large (as 10mm trolls go at least) and because there are few details on the figures that demonstrate scale other than the occasional skull on their belt (which could be a skull from a fantasy creature of any size really), it is easy to mistake these guys for 25mm or short 28mm figures.

The shields are the main culprits here: the shield looks plain enough to be a 60cm diameter Roman parma rather than the two metre diameter, livestock/vehicle/you-and-your-family flattening piece of ordnance that a creature of that size would likely carry.

Also the fact that the plain shields and weapons look somewhat factory produced is somehow incongruous with the primitive looking trolls.  I know that Mordor and the like seem to have quite efficient production facilities (no union presence is a factor Id say) but the pairing of those weapons and those trolls doesnt sit quite right with me.

“Shhh! I dont think he’s seen us…”

Painting was straightforward.  I considered painting them a shade of green but the scaly shoulders, knees and arse were obviously designed under influence from the troll design in the Lord of the Rings movies, so I went with an approximation of that.  I enjoy painting pale flesh tones anyway.

In Warmaster troll sized creatures tend to be mounted three to a base.  As these figures are being prepped primarily for that game that was the plan.

Unlike when painting 28mm figures, I paint miniatures at this scale separately from their bases and attach them afterwards, so that I can get at the awkward areas while painting.  Thats what I did with these guys too.

Trying to get three big guys like these to stand together on the same base was awkward.  Awkward enough in fact for me to swear passionately when I manged to knock all nine trolls onto the wooden floor while trying to perch them delicately on their bases without cover each other with glue.

Once the tears had dried sufficiently for me to cover up the damaged paintwork as well as I could I finally got them stuck down and based.

20:20 hindsight tells me that I should have simply mounted the figures two to a base and added either scenic pieces or the occasional goblin or orc to add scale, but its too late to do that now.

“RrrrAAaaaARRrrrgh!!!”

Despite all of my whining I still like these guys quite a bit.  Their particularly massive stature makes them look rather threatening alongside the front of my second goblin unit.

10mm Goblins #2

Insert Mockney Quote Here.

This is a quick post to show my second unit of 10mm Goblins.  They were painted at the same time as the first unit, so everything that I said about them applies to these guys too.

10mm Goblins #1

My first finished 10mm unit.

As mentioned earlier this week one of my bi-decade forays into fantasy miniatures has begun.  This time its 10mm orcs and goblins based as regiments rather than individually, hopefully for use in a variety of games.  This unit of little guys plus their shaman chaperone are the first off the conveyor.

Apart from the leader models in the regiments the figures are from the GW Battle of Five Armies boxed set.  The majority of the models in that box are slightly smaller than their GW Warmaster equivalents, but not so much that it bothers me, doubly so in the case of goblins.  As long as the little guys are smaller than the orcs that they hang out with and the humans that they want to eat, then I dont really mind what size they are as long as they look reasonably malignant.

An obliging Chaos Space Marine models the Summer 2012 Goblin Collection.

Each BoFA troop type is represented by two strips of plastic infantry or cavalry.  Unfortunately only one strip is supplied for each troop type which results in a cookie cutter look when they rank up.  This is little bit of a pity.  If there were even two strips for each unit then enough variation could easily be incorporated into units to draw the eye away from the cloned look.

On the other hand, if the goblins are anything to go by then the figures in the BoFA box paint up very satisfyingly.  The sculpts are clean and less comical than the Warmaster goblins, if that sort of thing appeals (I would be happy with either really).

To give a little more identity to the units I cut the plastic troop strip down and added a Warmaster Night Goblin and accessory (a squig) to the front rank of the front base of the three base strong unit.

These additions dont mean anything specific in rules terms, but make the units a little more recognisable and more interesting to paint.  I imagine that scale purists might feel that the Warmaster gobbos look a little stylistically inconsistent with their weaker underlings.  This bothers me not one iota.

LotR Goblins (from lotr.wikia.com)

I made up the colour scheme for these figures on the fly.  I knew that they had to be dark but not so dark as to be indistinct.

I enjoy the Lord of the Rings movies (I watched them for inspiration while painting these miniatures) but I feel that the evil forces on those films are just a little too hard to see due to the very restrained palette used.  The most obviously noticeable variation from goblin to goblin is usually their skin tone which varies from grey to green to red to black.

The photo above illustrates what I mean adequately enough: even in daylight the goblins are almost monochrome.

A decision to make the evil LotR movie forces look murky and to ensure that everything from their flesh to their garments to their armour and weapons were similar tones must have been made somewhere during production of the movies.  I suspect that the urge to make sure that the bad guys looked menacing rather than comical (which would have upset the tone of the series badly) was the driving factor.  The colour scheme for my bunch of 10mm bad guys had different goals.

I decided to go for a more traditional toy soldier-y, distinct-on-the-tabletop look for these guys.  Quite bright green skin tones and red focal points work to lift the black/grey/brown outfits.  Highlights were applied quite harshly as they simply dont show otherwise.  I may not have made the highlights bright enough to show up on a table three feet away anyway, but it pleases me to add that level of detail all the same.

So while my goblins are wearing mainly black outfits with mid-to-dark metallic areas they also feature a fair bit of red, mainly on shields.  Its a little bit cartoony perhaps, but it makes the tiny little guys more interesting to look at en masse.  With just black and green they looked uninspiring.

“Ah’m a witch doc-tah!”

Speaking of uninspiring, the shaman model (also plastic and from the Five Armies box) is is the opposite I reckon: he is a cool looking little guy who stands out on the tabletop, partly because of his round base but also because of his cloak and skull topped, shamanistic accoutrements.

Painting this malignant little turd was my reward for painting the rank and file.  I enjoyed painting the figure and I think that it shows.  I still havent named him (or any of his colleagues) yet though.  Like getting some half decent photos of the army as it grows, all in good time.

Next up will likely be either be my first unit of trolls or my first unit of orcs, I havent decided which yet.

Comments and criticisms all happily received 🙂

Malifaux: Guild Austringer

“My arm is tired”


—————–

A man walks into a bar with a gigantic, unusually coloured raptor on his arm.  

The barman says “Where the hell did you get that?”.  

“I won him in a raffle” replies the bird.

—————–

Austringers are effective in Malifaux games.  The bird does all of the heavy lifting, attacking foes, distributing orders to friends, capturing small mammals in its talons, regurgitating food into the mouths of its young, making loud “Raaaawk!” sounds, that sort of thing.  The guy in the coat just stands around looking grumpy.

Just like the Executioner shown a few weeks ago, this guy was painted in the run up to the Malifaux competition that I played in a while back.  I decided to attend the competition late and so some decisions regarding colours used for this figure were based on how quickly they could be applied, rather than necessarily on colour theory or inspiring movies recently watched or whatever.

The “Bayou Raptor” was initially painted the same way that I would paint a crow or raven (just like the guys that feature on parts of my graveyard terrain).  That approach was fine if a little drab, but perfectly good enough for use in games, which I did.

A few days later I decided that I wanted to make the bird look a little less dull.  What I came up with is shown above.  The bird is a little goofier looking than I had intended, partly due to the rather Muppet like sculpt and partly because the pattern of plumage that I tried to paint looks rather  fake I think, despite doing a bit of research into real bird of prey patterning.  Ho hum.

My lack of enthusiasm for the plumage plus the somewhat one-sided nature of the handlers relationship with the raptor has me considering using a more… esoteric scheme on my second Austringer miniature.  Maybe.  Im not sure that adding that level of goofiness to my Guild crew is desirable but it might be a laugh.

Malifaux: Scales of Justice

“Please… kill… me”.

In Malifaux each crew is led by a Master.  Nearly all Masters have a Totem that is theirs alone: some form of manifestation of an aspect of a Masters psyche made flesh due to the magic forces that Malifaux is saturated in.  The figure above is the Scales of Justice, the Totem of Lady Justice.

I dont know what is supposed to be going on in Lady J’s head, but seeing as this unhappy looking guy represents those thoughts given form, I am probably better off.

The concept of the figure doesnt really do anything for me.  The blind justice thing is already amply displayed by the Lady J figure and it was unnecessary to ladle it on here I think.

Maybe its just me, but the strong visual links to crucifiction looks to me  like the original figure concept sprung from the mind of someone heavily weighed down by Catholic guilt.  As someone who is not weighed down by same but who happens to live in a country with a large percentage of fruit loops who are, the figure design is a bit of a turn off.  I bought the Totem simply because it is an easy fit into the game, but I think that perhaps I should have come up with a proxy miniature more to my liking instead.

The sculpting on the figure is good and it was easy enough to paint.  The casting was acceptable, but like many Wyrd products it could be better.

Wyrds casting quality is extra disappointing considering that it comes from a company that started as a manufacturer of collectors figures for display.  I hear rumours that their production will switch entirely to “sprueless plastic” soon, which might help.  I hope that it does.

AWK-WARD!

A note on basing: since I started the Malifaux project I have begun adding more and more bits and pieces to the large, flat 30mm slot bases that I have been using.  The Malifaux rules tend to be generous regarding base size, so the simple (and most importantly fast) basing technique that I have been using for a couple of years just looked too plain.  As the Malifaux project has progressed I have begun adding more and more bits to the bases, although years ago I promised myself that I was done with that sort of thing.  It turns out that I was wrong.

The cactus visible above is a symbol of this malady.  Like the grass tufts that I started adding after I painted Santiago Ortega I liked the look so much that I went back and added cacti of various shapes and sizes to every Malifaux figure that I have finished so far.  I imagine that tiny cacti will feature on every vaguely cowboy looking figure that I paint in future.  They are cute though.

Robosheriff / Malifaux: Guardian

++ BEEP++
“Reach for the [FILE NOT FOUND]”
++ BEEP++

This rather crudely sculpted cowboy robot makes me smile every time that I look at it

Its part of the weird but oddly appealing range of Golgo Island miniatures that I picked up from East Riding Miniatures.  I bought the figure with plans to use it in post-apocalyptic/sci-fi western games where it would form the strong arm of the law in the Standard Falls Sheriffs department.

While that use remains valid, Robosheriff  will also serve well as a proxy Guardian robot in Malifaux games.  Thats why the figure got bumped to the top of the painting queue recently, seeing as Malifaux is the new black at Chateau Sho3box.

The sculpting on the figure really is pretty crude, which made painting it a little less enjoyable than I would have liked.  Therefore I went for a simple and quick drybrushed metal effect rather than doing anything too fancy, as I figured that it wouldnt be worth the effort.

Sculpting aside, the rigid pose is quite suitable for an obviously not-very-bright robot and the clunky design and lovable dopey expression make it a fun figure to put on the table: it always gets a laugh.  That definitely counts for something.

This is how the rather tall figure scales up with some rootin’ tootin’ Mali-folk.  L to R is The Judge, Robosheriff, Santiago Ortega.  The boys are on 30mm bases and the Robosheriff is on a 40mm.  Would I watch a movie that had the above image as a poster?  Damn straight I would.

Edit: a helpful Malifaux player knocked this card up for me so that I can use the figure as a proxy Guardian with minimum fuss.  Very kind.