Genestealer hybrids, ratling tyrants and immoral scientists all experience a transdimensional audit with extreme prejudice, while simultaneously hopping from mega city to graveyard, and from planet to planet.
I hosted a gaming weekend this weekend, with Just John, Mr Saturday and PB in attendance. Pulp Alley games were centre stage, with one of the encounters including models from the Judgement Day project that Mr Saturday and I are currently engaged in. Continue reading
Human/alien hybrids with 1980s synth pop affectations, motile and monosyllabic trees, fascist space-halflings, moustachioed mankini garbed ork geniuses and rapid fire ion blaster wielding anthropomorphic raccoons and a load of robots are only some of the things that collided at Firebase RB96 last Saturday.
Just before Xmas PB and I got together for a couple of games of Pulp Alley set somewhere in the armpit of the 40k universe. For the first game we particularly wanted to try out the PA vehicle rules. This is how it went.
The follow up to the Lost in Translation game that I documented a little while ago, this installment features swarms of motile plant monsters, irradiated reptile-bugs and knee-high mechadendrite whipping cyborg monstrosities all competing for spaceshipwreck salvage.
I spent last weekend playing toy soldiers with Just John. The games ended up having a somewhat festive (a science fantasy, post-apocalyptic, 2000AD, WWI, mash-up sort of festive) theme. Some photos of the two Pulp Alley and single Beyond the Gates of Antares games that we played follow. Continue reading