Blood Bowl Skaven from 2002

Continuing the Blood Bowl retrospective that started last week with my Goleen Gladiators halfling team, today its the turn of the Roughnecks.

I painted this team in 2002.  I was very short of cash at the time (a regularly recurring theme throughout my life unfortunately), but I was time rich.  As a result I decided to go through my big box of old Blood Bowl figures (some of which had been sitting there since 1989) and attempt to get through painting as many of them as possible, as fast as possible.   Appropriately this speedy Blood Bowl push began with a skaven team, the fastest team in Blood Bowl.

The team is a mix of second edition BB figures, third edition BB figures and a couple of old WHFB rat-ogres.  As is often the case, I overdid it a little by painting up maximum numbers of most of the positions.  Still, its better than only painting twelve guys and ending up always fielding a couple of half finished players later I suppose.

The colour scheme was decided upon for speed of application more than anything else.  The chosen uniform colours were applied as a couple of washes over a black through grey to white drybrush.  The fleshier tones were layered on in a slightly less down and dirty fashion, but it is very much a “tabletop quality” paint job.

I added some metallic scuffs and dents to the figures, but it was a bit crudely done.  Most of the marks look like genuine real life damage to the miniature paint job rather than scaled down wear and tear from a Blood Bowl pitch, which isnt ideal.

The grubby greenish yellow worked well I think.  It was easy and rapid to apply and still gives an interesting and slightly unpleasant pestilential look appropriate for rat/man hybrids.

I enjoyed playing skaven probably more than any of the other teams that I have played Blood Bowl with.  Elves are fun to play for sure, but the cost per player involved makes the first few league games knife edge stuff, plus starting teams tend to have few position players, which can make them a little bland.

Neither of these issues affect rat-dudes as the skaven lineman is arguably the best in the game: fast and cheap and easily replaceable.  While just as fragile as wood elves, skaven teams have a safety net of reserve players that makes coaching them slightly less stressful.  Skaven dont have AG4 across the board of course, but they have it where it counts.

The Roughnecks (who have had their name prefixed with a variety of local area names that begin with “R” over the years.  Its currently the “Reenascreena Roughnecks” simply because its a funny sounding local place) have played most of their games in familiar, sewer like, underground confines of dungeons.

This happened back in 2004-2005 or so when MT, SOS (AKA theottvonbismark) and I played a very large number of three way, five-a-side dungeonbowl games on a variety of dungeon maps.

Our Dungeonbowl variant made a small number of rules changes to the 3rd edition Dungeonbowl rules as written, but nothing very radical (other than turning the game into a three player affair, which while not too crunchy in rules terms, was a big change in play terms).

During that time the three of us leveled up a large number of teams in that rather absurd, potentially maybe a little bit too random but consistently hilarious environment.  It counts as my best Blood Bowl experience bar none.

Three disease-ridden mutant rat people get the party started.

I recently found a document containing a list of the house rules that we used for our Dungeonbowl games.  MT still has all of the old team rosters too, which I am sure make for an amusing and nostalgic read.  A return to the dungeon may well occur at some point in the future.

I coached the Roughnecks through a large part of this Dungeonbowl period, making them probably my favourite team, although its a close call between these squeaky little guys and one other team, of which more at a later date.

I am not sure at what point it seemed like a good idea to end up with three Blood Bowl rat-ogres, but it happened.  Funnily enough I think that the old hairy rat-ogres look a little more like Blood Bowl players than Headsplitter (centre) does.


Blood Bowl Halflings from 1995

I am doing some work on Blood Bowl miniatures at the moment, while also playing BB games on the Xbox.  I have my first  “real life” game of Blood Bowl for years coming up any day now, so its safe to say that game is the passion du jour.

That said, I wont have any new miniatures to show for a while yet, for a number of not terribly exciting reasons.  So I am planning to do a little retrospective on the BB teams that I have painted to varying standards in the past, starting today with the Goleen Gladiators halfing team.

These funny little guys have never seen very much action on the pitch (I mean, who wants to play halflings?).  They were a fun,  fast to finish project, full of characterful models: ideal.  Puggy Baconbreath (visible centre above) is an all time favourite figure of mine.  His determination is palpable: he is as focused as a halfling can get.

The paint job was straightforward and quickly applied.  Its a simple, bold and bright scheme that is well suited to both hobbits and Blood Bowl.

The miniatures are a mix of second and third edition Blood Bowl figures.  The third edition guys are easy to spot I think: they are the four largest figures.

There was a painted treeman with the team at one stage, but he fell into his component parts at some point and was subsequently stripped of paint.  Its possible that I will get around to painting him up in the gladiators scheme again some time.  Unlikely, but possible.

10mm Mounted Goblin Heroes

These three guys represent the flower of goblin nobility in my 10mm Orc & Goblin army.  I plan to put a pennant or banner of some sort on the central figures lance at a later date.

What is curious about these Copplestone figures is that they are marketed as orc (not goblin) wolf riders.  Unsurprisingly, the armour, style and dimensions of the riders also look a lot like the armour, style and dimensions of the Copplestone orc foot troops, which also feature in my force.

In the post regarding Hobgoblin Wolf Riders I mentioned how this blurring of the line between orc and goblin doesnt bother me one jot in conceptual terms, but how it can be a bit inconvenient in practical wargames terms.  It is mildly irritating here.  I decided that the line of least resistance is the “if it sits on a wolf, then its not an orc” definition, therefore these guys are simply big goblin beefcakes.

This will be the last 10mm fantasy installment for a while I reckon.  I have a pretty solid core of a force painted up since I started the project, which is satisfying.  With games of Kings of War using 10mm figures likely to crop up over the next few months, that seems likely to motivate me to add occasional units to the force from time to time.

10mm Hobgoblin Wolf Riders #1


The latest units that I have finished are these two units of wolf riders.  Each unit consists of two bases.

Kings of War is our fantasy game of choice right now, as determined by theottovonbismark and MT after they played some experimental games using a number of systems.

In KoW the goblins and orcs each have a separate army list.  Both armies feature units called “Sniffs” which are described as bow using lesser orcs.  The sniffs in the orc list are infiltrating scout troops and the sniffs in the goblin list are these guys, bow armed wolf (or “fleabag” in KoW parlance) cavalry.

With scale creep and stylistic differences the line between an orc and a goblin in 28mm can sometimes be a bit blurry.  This is further pronounced in 10mm I have found, with some manufacturers goblins being larger than other manufacturers orcs for example.

Although I am fine with the notion of orcs and goblins being quite variable in appearance (like dogs), it is usually important to be able to easily distinguish which troop type a tabletop model represents.  It is important that this is apparent not only to me, but very obvious to my opponent too.

So I decided to paint my sniff units with yellow skin tones to distinguish them from the orcs and goblins.  For reasons that I am unsure of I associate yellow and orange with hobgoblins.  It could because of the old GW “Hobgoblin Orange” paint, but I think that its more that that.  Seeing as sniffs straddle the line between orcs and goblins I figured that yellow flesh might work.

The models themselves are GW Warmaster goblin wolf riders.  Whatever issues people might have with GW, their 10mm fantasy figures are better than any other manufacturers that I have come across so far although predictably they are eye-wateringly expensive.

10mm Kings of War Session

This week theottovonbismark, MT and I focused the Saturday of our gaming weekend on Kings of War in 10mm.  It represented the first proper outings for my new 10mm orcs and goblins and also my first proper session of Kings of War.  It was fun.  We will do it again.

2012 so far…

Early August is a little late for this, but whatever.

On February 1st last I put up a post about my hobby plans for 2012.  I listed a number of projects that I thought would likely be tackled this year.  As part of the mission statement for this blog is to get a clearer picture of my hobby output and stick-to-it-ness levels, today I am going to review my progress so far.

Firstly I will list the items that I thought most likely to be worked on when I wrote the post in early February.  Secondly I will list other projects that have come to the fore unexpectedly and that have in turn reduced output on some projects that seemed like safe bets at the start of the year.  Try to stay awake.  Just look at the picture perhaps.


The predicted projects last February were:

Adeptus Mechanicus: I have only got a pair of figures for this project finished, although I did get some other preparatory work done on it.

I am not too worried about slow progress on this one.  I have enough long term interest in it to reckon that it will bubble to the top sooner rather than later.  I also quite like the monochrome look that these figures have, although I dont know if it translates very well to the photos.

Gears of War: No progress.

Dreadfleet: No progress.

Judge Dredd:  No progress.  This is a little unexpected really and a little disappointing as a result.  The time that seemed likely to be spent on this project has been eaten up by a couple of unexpected out-of-the-blue projects, as shown below.

Inquisitor Warbands: Slow progress here, although as this project dovetails with the Adeptus Mechanicus above and the Veer-myn and Space Dwarfs below it isnt really static.  But as far as actual Inquisitorial retinues go, its really just these two figures shown.

Standard Falls post-apocalyptic terrain: No further progress on the shanties worth talking about.  I will get a bout of enthusiasm for it at some unknown point in the future and plough through the remaining bits that I have.

Zuzzy Mats: Completed.

Although the urban mat is still waiting for the appropriate terrain before it gets used properly, the wasteland terrain has been used for about thirty or so games of Malifaux since it got finished, which is satisfying.

Of note is that the Wasteland mat is currently showing zero signs of wear, which makes me about as happy as I can get from my toy soldier stuff frankly.  The mat adds immeasurably to the visual aesthetic of the games that I have played on it and it looks durable enough to last for quite some time yet.  Hooray.

Unusually the mat hasnt been used to play a dice game yet due to Malifaux using card decks as its random number generator.  Tomorrow is scheduled to be the first time that dice will be rolled on the mat (via Kings of War, which involves large quantities of dice) and sad as it sounds, I am actually looking forward specifically to that bit.

Yeah its pretty dorky, but if you dont like dorky stuff then what the flip are you reading this for? 🙂

Graveyard Terrain: 90% complete.  Other than an afternoon spent working on making some more strips of gravestones, this project is complete.  Like the wasteland Zuzzy mat above, this terrain has been involved in a decent number of games already, which increases satisfaction levels.  Another success story, go me.

Colonial Marines: All the stuff is bought and has been sitting in a box ready to go for about two years now I think, but as yet nothing to show.

This project has become a running joke of sorts in my mancave.  It is a monkey on my back that I will have to spank soon.  But right now I dont know when.  Bah.

Riddick: Completed.  The entire single figure project has been bought, cleaned, assembled, undercoated, painted, varnished, based, photographed, blogged and put in the display cabinet.

Titans: No progress.  No prediction of possible delivery date.

Zombies: The closest things to zombies that I have finished this year are the Dark Judges. I get a warm fuzzy from looking at my own painted versions of icons from my childhood 🙂


Unexpected projects that got done this year are as follows:

Malifaux:  Getting regular local games of Malifaux played since February has been a big motivator and time sink.  Although I havent got many Malifaux figures painted I am pretty pleased with the figures that I have finished so far.  Malifaux games are the reason that the Zuzzy mats and Graveyard terrain shown above got completed too.

I have plenty more figures for this in the pipeline too.

Veer-myn: After I returned from my 2012 trip to Salute I felt compelled to paint something other than Malifaux for a while.  Firstly I painted the Veermyn that came with the Project Pandora game.

Space Dwarfs: After the enjoyable process of painting the Veer-myn, for reasons that I am still unsure of I decided to paint space dwarfs.  They came out well I think though: they have a Rogue Trader vibe.

10mm Fantasy: The most recent project that I have been working on is 10mm fantasy.  As a pair of the old guard dug out their Warmaster armies and have been playing Kings of War with them, so I decided to get in on that too.


So thats the output for the first seven months of 2012.  Totals are ~70 miniatures and ~55 terrain elements (which vary from a 28mm book to 6×4′ terrain mats).

Not bad I reckon 🙂  I slumped and got nothing done from September to Xmas last year though, so it will be interesting to see if this higgledy piggledy approach, regularly chopping and changing from one project to another rather than forcing myself to work on specific things when my enthusiasm wanes will make a slump more or less likely to happen.  We shall see.


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