Ghost Archipelago: Dire Straits Weekend

Six of us got together for a pirate themed post-Covid gaming session a few months ago, me hearties

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Vlad and Isabella Von Carstein

Isabella and Vlad en route to the Kislev opera.

Interview With the Vampire (1994) +
Warhammer Fantasy Battle (4th edition, 1992) +
The Addams Family (1991) +
Married With Children (1987 – 1997) =
Dark, ostentatious majesty / camp, sit-com horror =
Ultimate 1990s =
Two of my favourite GW miniatures, now finally painted, 29 years later.

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Trap Jaw – Masters of the Universe: Battleground #2

Trap Jaw – Evil & Armed for Combat!

After finishing the Castle Grayskull Wasteland terrain from the Masters of the Universe: Battleground set, it was time for one of the figures.

I reckoned that Trap Jaw was one of the grooviest MotU character designs back in the mid-eighties.
It turns out that over 35 years of life experience hasn’t changed how I feel about blue/green cyborgs with modular weapon arms, grotesque facial bionics and vague pirate themes one iota, so I figured that I would start with TJ.

Like a lot of similar media, the MotU franchise tends to have various different takes on the origins of the characters, and Trap Jaw has a few. My favourite is the one above.


In summary, Skeletor hit “Kronis” so hard that parts of him still havent landed, and Tri-Klops built Trap Jaw out of the bits that did.

Those illustrations – from the – Icons of Evil: Trap Jaw comic from 2003 – tell the story better than I ever could.

L to R: MotU Classics Trap Jaw, original 80s MotU range Trap Jaw
(Image from actionfigurebarbecue.com, click on it to check it out)

Anyway, like Morten Harket and your mum, Trap Jaw has had a few different visual iterations since “We Built This City” was number one.

Saturday morning, breakfast cereal, pyjamas and cartoons Trap Jaw.

Initially the 1980s Trap Jaw toy was pretty much what I was interested in referencing. The thing is, many of the physical details on the original toy were lost back then, due to the minimal paint deco.

As I wasn’t going to slavishly ignore details that would make for a better figure on the table, simply to match a mass produced toy run from almost forty years ago, I looked at the toy that the Archon sculpt referenced.

Trap Jaw’s cybernetic arm as detailed in the MotU Classics toy range
(Image from actionfigurebarbecue.com, click on it to check it out)

As “Masters of the Universe: Battleground is a fantasy miniature game based on the beloved ‘Classics’ toy series” it made sense to paint TJ to match that rendition of the character. As the “Classics” series was an adult collector range supposed to take the memory that you have of the character and update it, without taking away what you liked about it back then, it made sense.

Giving some extra attention to the physical details on the sculpt that are in some cases not even present on the original toy but were added in the Classics version was the obvious way to go.

So thats what I did, ending up with the finished verion of the miniature shown in the iffy photo at the top of this post, looking a fair bit like the beautiful illustration above.

I didn’t record the paints that I used, I just looked at various images of the character and decided what paints I had that I thought best represented him and got stuck in… and I loved every minute of it.

Until next time!

Castle Grayskull Wasteland – Masters of the Universe: Battleground #1

Do you have it?

Well do you? What do you have?

Say it. You know what I’m talking about.

Say it. Nobody is listening, and you will be glad that you did, I promise.

Eternian cotton candy baristas earn significant hazard pay.
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Sláine: Kiss My Axe!: #1

I painted some Celtic barbarian miniatures from a comic that I love, and then spent an afternoon having them run around hitting the Celtic barbarian miniatures of a friend.

Good times.

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The Blameless Gutterborn- Mörk Borg/Forbidden Psalm

The Blameless Gutterborn, yesterday (pre-apocalypse).

Forbidden Psalm is a miniatures game set in the Mörk Borg universe.


These are some toy soldiers that I prepared for Forbidden Psalm and Mörk Borg.


Whether you regard seeing these toys as the final push you needed to embrace a demonic cult, is entirely up to you.

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Nightwatch

Filled with purpose, the forces of “Mourning Wood” rise from slumber…

My gaming opportunities have been thin on the ground for the last few years, for multiple macro and micro reasons. “Nightwatch” was one of the games that I definitely did not want to fall through the cracks.

L to R: “Kint”, “Widd” and “Teeth” (Hirelings), Guild Mancer “Helga Moneypfennig”, suspected Bretonnian spy “Derek” and Guild Blade “Byron Maiden”

Nightwatch is a co-op miniature wargame, with a flowchart AI approach to the waves of bad guys that attack a small group of PCs. If there was a miniatures game of the Vermintide video game series (itself almost a reskin of the Left 4 Dead series) then it would probably look a lot like Nightwatch.

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Warhammer Underworlds: Grymwatch

Some degenerate cannibals, to hang out in front of other, less cool degenerate cannibals.

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Goblins from Goblin-town

With a name like that, readers would be forgiven for assuming that this post was part of a series, possibly followed by “Hobbits from Hobbiton” and maybe preceded by “Free-peoples from Freepeopletown”, but it isn’t.

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Notrek and Faulix

Notrek1
“Gurnisson, son of Gurni you say? Never heard of him”

Also-ran heroes rendered in chunky 1990s single piece plastic.

Definitely not these guys, no sir…
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