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Coastline

This post is more of a record of something that I have finished, than the usual waffle.  In this case it’s two copies of the two part plastic hill that was supplied in the Battle of Five Armies box in 2005 or so.

The hill is the irregularly shaped grey thing in the top right of the pic, obviously enough.

About ten years ago, theottovonbismark mentioned that the BoFA hill might look decent as coastline in Man O’ War games.  At the time I had no interest in doing that, but now I do, so I permanently borrowed a second hill set (thanks PB1!) and painted them yesterday.

The substantially sized hill (each piece measures 200 x 390mm approx) slots together in two ways, creating either a narrow, long spur or a broader piece.  Its designed to sit on the table edge, something that I really quite like visually, so I imagine that is how the pieces will be used primarily.

I also like the idea of using the pieces to define the entrance to a harbour or a throughway in an atoll, maybe denoting where reinforcements arrive or where an escaping ship has to exit the table.

I was tempted to add some detailed elements to the pieces – settlements or the appearance of a forest – but I decided to not to for three reasons:

  1. Storage: delicate terrain tends to become damaged and therefore unusable, rapidly.
  2. Time: I have too many other hobby things to get done than to spend more time on these.
  3. Modularity: keeping the hill elements scale agnostic means that I can use them in other games and photos easily.

Primarily though, the hills will be used to help with composition when I get around to taking some better photos of painted Man O’ War items in the future. The painted terrain from Dreadfleet provides plenty of up-to-eleven focal points, while the new coastal bits will work well as more neutral backdrops.

Hopefully the next batch of photos will look a little better than these snaps, although I think that they get the message across anyway.

 

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Dire Straits Covers Michael Bay in Unexpected Seamen

For twenty five years I have resisted the call of the miniature, zombie pirate… but no longer!

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St. Cranium’s Reformation pt3: Ruined Cathedral

I painted a ruined church (sorry “cathedral”, la dee dah) and some walls while I was painting other St. Craniums and  EXACTAMUNDO pieces a while back.  The ruined church is a surprisingly bucket list item for me.

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St. Cranium’s Reformation pt2: Church

It has been a few years since I put together my St. Cranium’s graveyard terrain set.  Last year I decided to expand it out to cover a 6×4′ table, starting with a lot more gravestones. This church was the next step.

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Shardwrack Spines

ShardwrackSpinesFull

A very short post today.

Five Citadel “Shardwrack Spines” painted to look a little like space cacti.  I like the visual that these have, it’s nice for photo backdrops in addition to game terrain.  The paintjob was super rapid: spray cans, drybrushing and washes, with a little bit of blobbing on “Nurgles Rot” onto the bulbous areas.

The Ratskin shown will be posted in more detail with his buddies in a future post.


EDIT:  I have been asked for a description of how I painted these, so I am adding it here.

After assembling the pieces fully, the bases were sprayed with GW Mournfang Brown spray, while the models were held by the tips of the spines.  Little or no paint got further down the length of the spines than halfway.

Then the top two thirds or so were sprayed with GW Death Guard Green spray.

After that approximately a third of the top ends of the spines was sprayed with Army Painter Greenskin spray.

Once dry, almost the entirety of each spine was rapidly drybrushed with Citadel Eldar Flesh followed by GW Tyrant Skull (IIRC).

A few washes of Army Painter Green were added towards the top of the spines.  GW Niblet Green was drybrushed here and there, focusing on the vaguely shell like shapes that appear on the sides of most of the spines.  A little bit of an acid yellow colour with a bit of green in it was drybrushed on to those areas too.

The areas of bulbous growth were painted with watered down GW Blood for the Blood God, which dries with an appropriate, glossy, sticky-looking finish.  When that was dry a couple of coats of GW Nurgles Rot were added to the larger spherical growths.

The tips of the spines were painted with GW Agrax Earthshade a couple of times, focusing on less length of the spine each time.  The same thing was done with  GW Nuln Oil closer to the tip, until finally some thinned down Army Painter Black was used at the very tip.

A few brown tufts were added to the base to ground it further.

I hope that someone out there finds that useful.

Additionally Thomas at High Times on the Eastern Fringe put up a great tutorial on painting these before I painted mine.  Definitely worth a look if you have Shardwrack Spine painting in mind.

 

The Lost City of Exactamundo Pt 7: Arcane Ruins

“”Allo [YOUR TOWN NAME HERE], ‘ow you doin’ too-niiight?!!!”

A versatile piece of slightly older Citadel terrain suitable for, amongst other things, miniature concert stage props.

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The Lost City of Exactamundo Pt 6: Balewind Vortex


Bizarre as so many of the architectural pieces in the Lost City of EXACTAMUNDO! are, this one is possibly the weirdest.  It’s probably not even “architecture” really. Continue reading

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