The Quickening – O’Hammerer Brocon 2014: Pt2

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Just John, Mr Saturday, theottovonbismark and I met up at a Limerick convention last weekend.  A previous post covered the very satisfactory Pulp Alley game that we played.  This post details the Realms of Chaos/Highlander/Necromunda multi-player mash up that took place afterwards.

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Dead Body Objectives

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I needed some markers to represent dead bodies that some characters had to rummage around in during the Get to the Chopper! game recently, so I quickly painted these a week or so beforehand.

The two variants – legless, rib cage exploded outwards dead guy and sad, died in abdominal agony in long coat lady – come from the rather cool terrain pack that is available for Sedition Wars.  Considering the sorts of miniature games that I favour, rummaging through chunks of imaginary dead body comes up a fair bit, so I expect these to get a lot of use.  Im surprised that I never got around to something like this before now frankly.

Get to the Chopper! – O’Hammerer Brocon 2014: Pt1

Magos Kurgan (MrSaturday), Leprechan Officer (Just John), Inquisitor Verhoeven (me), Zardork (theottovonbismark) prepare to lock swords/

Magos Kurgan (MrSaturday), Captain Jameson (Just John), Inquisitor Verhoeven (me) and Zardork (theottovonbismark) prepare to lock swords.

theottovonbismark, MrSaturday, Just John and I met up at a Limerick convention last weekend to play a few games.  This is how it went.

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Gretchin Pirates and Pilot

(Sub) Kaptin Ay-Wholes scurvy grots

(Sub) Kaptin Ay-Wholes scurvy grots

Some greenskin astro-buccaneers of smaller stature today.

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Pulp Alley/Inquisitor Multiplayer

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Still smarting from his failure to thwart ork Warboss Frangks efforts to release the power of the Ragna Rock, Inquisitor Verhoeven has focussed is considerable resources on determining the greenskins next move.  The Warboss has proven to be a cunning opponent .  The Inquisitor must at the very least keep Frangk contained on Krellborn IX until Imperial military forces can be brought to bear.

A further complication involves ongoing communication exchange with an old ally now posted in Sector Six.  Based  on the Inquisitors previous tussles with the Cerebalite Consortium, intel exchanged both before and after Sub-Ambassador Sulla Tigh came under attack by an obscenely powerful xenos threat seems to indicate signs of manipulation by Tenebrainian Enslavers.  Even more worryingly, the almost unthinkable possibility of Ecclesiarchy collusion now has to be considered.

Ambassador Sophie Blanch-Andres has left Sector Six incognito in order to rendezvous with Verhoeven and her vessel – the KCS Passeraux – now orbits Krellborn IX.  Communications are disrupted by the numerous Perilium deposits exposed by the orks.  Therefore Agent Sophie and her allies have landed near Verhoevens last known location…

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I ran this four player Pulp Alley game a little while ago, but didnt have the opportunity to write it up until now.  The game consisted of four factions taking part in a version of “The Lost Keys” scenario from the rulebook.

As the folks originally planning to take part were each individually hit with different amounts of real life prior to the event and therefore unable to attend, the game with the newly drafted participants was a bit more chaotic than I expected.  Narrative and my ability to document proceedings suffered as a result, which was more of a shame than usual due to it being my first attempt to engage in the Sector Six Crossover games.

Therefore this record is going to consist mainly of some images.  A more involving tale regarding the adventures of Agent Blanch-Andres when she met Inquisitor Verhoeven will follow soon.

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Fiddy Teef: Ork Freebooter Kaptin (and Mr Scuttle)

Kaptin Fiddy Teef and Mr Scuttle

Kaptin Fiddy Teef and Mr Scuttle

Yo ho ho me buckos, its time fer da Kaptin of Da Dirty Doubloon to take to the poop deck, an’ no mistake! Etc.

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More Skabsquigs Skallywags

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Ahoy!

Another mob of hornswagglin’ bilge-rats a-ready to voyage cross the stars ter Ferrograd, where they be a-searchin’ fer booty!

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Deadzone Marauders #2

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Its been seven months since I posted my first batch of Deadzone Marauders.  Three more have since been sitting on my painting table in a 90% finished state, but I managed to finally get them completed alongside the first of Skabsquigs Skallywags over the weekend.  So today I have another three space orx mercs finally finished. Continue reading

Skabsquigs Skallywags: Mr Killgore and Da Swabz

Avast!

Avast!

The first chunk of my space ork, space pirates in space project, Skabsquigs Skallywags will scrape the astro-barnacles off your rudder, an’ no mistake! Continue reading

Sector Six Crossover

This weeks special guest stars...

This weeks special guest stars…

Sho3box Towers received a sub-space transmission from the Governor General of Sector Six a while back.  The Governor documents a narrative driven, regular series of games on his blog that that I enjoy reading.

Purely for the sake of fun the Governor proposed that we each play a handful of games that key off each other and document them in each of our blogs.  An added element would be a Flat Stanley sort of arrangement that would feature some of my miniatures guest starring in the games featured on the Governors blog and vice versa.  As the Governor is based in the USA and I am based in Ireland it added an extra play-by-mail element that made it sound like an entertainingly different project to get involved in, so I happily agreed.

The Ambassador Blanche-Andres of Sector Six, incognito.

The Governor set the scene with a little foreshadowing in his Secret War II: The Trap post and set things in full interstellar motion in Secret War III: Missed Rendezvous.  Those developments led to regular Sector Six protagonist Ambassador Sophie Blanche-Andres shedding her formal diplomatic attire for her less familiar black ops wardrobe.  The Ambassador then made the long interstellar journey from Sector Six to the last known location of Ordo Xenos Inquisitor Vladimir Verhoeven, the jungles of Krellborn IX

Batrep to follow.

EDIT: The three games played as my part of this project are:

The final game, taking place over at the Governor General of Sector Six blog is: