Necron Middle Management

In between the more slight Reaper Cyber Reaver and the EM4 Skeleton Robot above squats one of the first official Necron designs that GW made.  The figure was given away free on the cover of White Dwarf in 1998 or so and after recent exhumation made it to the top of my painting list. Continue reading

ED209. But its sort of a Necron. And a Terminator.

“Please put down your weapon. You have twenty seconds to comply.”

This rather dated and crude yet decidedly fun model is a “Chaos Dreadnought” released as part of the GW/MB Space Crusade boardgame in 1990.  I picked up a copy of that game in 1993. Continue reading

T800 Terminators

Continuing with the Skynet-rons, todays bunch of bad ‘bots are the closest models that I have to the endo-skeletal bad guys from the Terminator franchise. Continue reading

Necron Scarabs

These tiny robot drone guys are probably the easiest miniature painting task that I have had for a while.  They look kinda cute anyway I think, despite how straightforward they were to paint.

Plan view. Thats a 20mm base.

In 40k games scarabs are mounted in multiples on large bases to represent swarms.  As these miniatures are intended for use in skirmish games I mounted my scarabs individually.

L to R: GW Scarab, EM4 Skeleton Robot, GW Scarab, GW Necron Warrior

The design of the scarab is only vaguely insectile – more like some sort of generic robot drone thing really – so I can see these models with multiple duties.  They would be suitable as Mega City One Justice Department spy-in-the-sky cameras for example, which might be useful for a scenario some time.

Terminator Necrons #1

As noted previously, I have been experiencing a seasonal slump in my painting routine.  In an effort to jump start the process I decided to get stuck into a quickly painted, high turnover project starting with some Necron test pieces, followed by these ‘bots Continue reading

Necron Test Pieces

I tried a couple of quick ways of painting Necrons recently. Continue reading

Back to the (Grim Dark) Future: Warhammer 40,000 6th Edition

deadly embrace:

  1. a standstill resulting from the opposition of two unrelenting forces or factions.
  2. A stalemate that occurs when two elements in a process are each waiting for the other to respond

Events have conspired: I will be playing Warhammer 40,000 this weekend.

One of my 40K figures which may or may not be used in a game of 6th ed in my house this weekend.

I have been keeping half an eye on the scuttlebutt about sixth edition for the last couple of months, mostly because of how fear of change has given dull competitive players diarrhoea of the soul.  Hi-larious.

Regardless of all of that, I didnt plan to pick up a copy of the sixth edition rulebook any time soon.  By way of example, I picked up a second hand copy of the 5th ed rulebook in a trade a month or two ago and I have yet to read it.  Considering I have waited four years to read fifth edition I was in no rush to get sixth ed.

The Nob here may well be used in 6th ed games this weekend, but it depends. The ally rules seem very suitable for use with small forces like my Gorkamorka Orks, Da Bigdogz

For unrelated reasons I have a gaming weekend planned starting this evening running until Sunday.  The other half of this man-date is MT, a gentleman human that I got to know over a 40k table over a decade ago.  We had no specific games planned for the weekend, although boardgames are our usual choice these days.

These 40k figures are highly unlikely to feature in games this weekend, but I may squeeze them in somewhere just because I like them.

Unexpectedly however MT used his massive leverage on the Irish gaming scene (read: none) to get his hands on the rulebooks today: a day before release.  This was all we needed to make us engage in an activity that we had sworn to give up numerous times in the past.  We also decided to play 40k.

Therefore this evening we will each be sitting at a scenery covered table opposite one another, each with a ludicrously expensive hardback book in hand (a copy each, naturally).  As we both have access to hundreds upon hundreds of painted miniatures for this specific game, we figured “Why the hell not?  How bad can it be?”  Watch this space…

Astro-Pat here will make a good MaGuffin for a scenario, so I will try to get him to feature.

The last time that we played 40k is documented here in five easily digestible chunks (with my most recent 40k games before that being an eye watering eight years ago in 2004).

Rereading about those 2010 games a couple of years later it seems that I enjoyed them more than I remember now, which is interesting.  We played five small games in rapid succession, so maybe we might stick to that formula.  Or maybe we wont, who knows?

This guy is old school awesome. I am definitely going to play a game using him.

I will take some photos one way or another.  I havent rolled and dice on my new Zuzzy terrain mats yet either (Malifaux uses cards instead) and they are crying out for it.  Dice make a soft rumbling noise as they land on the mats, like chestnuts wrapped in felt landing on a waterbed.  Lovely.

Ursa Miners: Squat Engineer

This cheerful looking guy is the only Squat miniature that Games Workshop has made since they quietly retconned the race out of existence in the mid-nineties.  The figure was exclusively available to White Dwarf subscribers in 2010 and represents an incarnation of the magazines mascot, the White Dwarf himself. Continue reading

The Ursa Miners: Space Dwarfs

I recently started painting some space dwarf miniatures from various sources.  I didnt really plan it: it just sort of happened.

Continue reading

Plaguebearers

Some of my old 40k stuff today.  Plaguebearer Nurgle daemons.

Plaguebearers are Nurgles tallymen, embodying the futility of mortal existence by constantly making lists and categorising myriad life matters which cannot be measured.  Just like me.

Plaguebearers all bear the signs of rot and decay in addition to monocular vision and a horn (occasionally more than one).  Usually they are portrayed in brownish greens, like everything Nurgle tends to be.  I broke from the norm and chose to tie my plaguebearers colour scheme to my Sin Eaters marines.

In that era 40k daemons were summoned into play, popping into existence when certain game criteria are reached (its probably done similarly in current 40k, but I dont know for sure).

In an effort to make my figures unique and to tie them into sci-fi rather than fantasy Warhammer I added cybernetic elements to a number of the figures.

Conceptually I see those as bits of junk that coalesce into usable forms along with the daemon itself (being unliving embodiments of decay and all that).  If you imagine Tetsuo fusing with surrounding mechanical objects towards the end of Akira then you are on the right track.

Mainly I did it because I thought that it would be a fun project to make some goofy demon figures into cyborgs, ’cause I like cyborgs more than demons.

The figures are a mix of six of the original plaguebearers from the eighties, plus four of the nineties guys.  It is easy enough to tell which are which I think.

The cyborg weapon elements are all Necromunda Pit Slave parts, plus an old Warlord titan chainfist.

My favourite pair of these goofy freaks are shown in the first and final photo.  One guy has had his eye replaced with the screen from an Imperial auspex, complete with EEG style readout.  He also had a piece from a radar dish glued to his back.

The other guy has a rifle sight in place of his eye.  He also has a backpack with an aerial and a Nurgle symbol on it.  Far out.

 

The paint job is quite cartoony, aided and abetted by the comical sculpts and ludicrous bionics.  I like the look, even though they might jar a little with some more “serious” looking 40k figures (although at the time of writing Space Wolves mounted on wolves from space have just been released and even they are not as silly looking as the preposterously poorly conceived Dreadknight).

The plaguebearers have featured in very few games.  I once used them in a day long mini campaign and then in casual home games a couple of times.  They were always lacklustre in rules terms in those days.

I plan to use them for some skirmish games using Inquisitorial retinues and the like at some stage, hopefully during the next couple of years.  I might have them lead by Judge Mortis some time too: I can see Dredd Hi-Ex-ing a few of these guys.