Malifaux: Death Marshal 2

My second Death Marshal.

These guys are quasi-undead, corrupted by the power that they wield.  I went with a blueish skin tone (like I might use for a ghoul, vampire or zombie) to emphasise that these guys are not truly human.

This figure is supplied with his hat unattached.  I stupidly glued it on before painting the figure, which made the face very hard to paint.  Not that it really matters that much, as the figures face will never really be seen.  I wont make that error with future cowboy hat attachment though.

The Marshal figures were the main reason that bought the Lady Justice starter set.  At the time I had no definite intention of playing Malifaux, but the Death Marshals looked like just the thing for my post-apocalyptic, Cursed Earth cowboy terrain and figures.  The poses are fun too, dynamic and comic book-y.

Another Lady Justice figure goes up tomorrow.

Malifaux: Death Marshal 1

Death Marshals are Malifaux law enforcers that have particular issues with the undead and practicers of necromancy.  In order to deal with this threat they have learned enough about the dark arts to become capable of banishing zombies and the like.

This knowledge in turn has warped them into ghoulish characters themselves.  The most worrying evidence of these quasi-dead cowboys altered mental state is that they deem it practical to carry a coffin on or about their person at all times.

“Impractical!” you cry.  “Absurd!” you scream. “Why do they do that?” you utter.  “Meh, whatever.  Its kinda funny.” I mumble.

My Death Marshal paint jobs turned out ok, but not as nice as I would have liked.  Problems included:

Browns: as my miniatures tastes tend to be of the science fiction variety I have rarely painted that much brown over the years.  Brown isnt a sci-fi uniform colour as far as I am concerned, so I have tended not to paint that many things in brown tones.  These guys are covered in browns so getting the right highlight mixes and the like took a bit more trial and error than I would like.  This in turn impacted on my patience and the corresponding paint job quality.  Its alright, but could be better.

Coffin-dodging: I rushed through painting the coffins, and it shows.

Clumsiness: these are heavily detailed, fragile, skinny, multipart miniatures.  I didnt manage to break any of the smaller parts off the figure while painting, but they did make painting the various areas awkward.  The guy above was more of a pain in the ass to paint than one might expect.

Some more Guild figures go up over the next three days.  In the meantime I encourage you to comment or criticise please.

Malifaux: Judge

Judge

The very first Malifaux figure that I am posting up is this guy, Judge.

Judge is a member of the Guild, who are the less than benevolent authoritarian figures in the setting.  He hangs around with Lady Justice and the Death Marshals, who all specialise in taking out Resurrectionists (essentially Necromancers).

As far as I am aware Judge has suffered some severe damage to the lower portion of his face, which is why he wears that bandana… I think.  It doesnt matter anyway as it looks pretty cool I reckon.

Judges Long Arm blade has a pistol built into the hilt, which in game terms allows him to do all sorts of Matrix-y combination gunfire and dismemberment moves in game.

Check out the pistol hilt.

Another figure from the Lady Justice box set goes up tomorrow.

 

Comments and criticisms on this guy are very welcome 🙂

 

 

Malifaux Project

I have started yet another project.  Its Malifaux this time.

Malifaux is a skirmish miniatures game set in a steampunk Western dystopia with horror elements.   It appears to me that this odd mashup occurred because Wyrd Miniatures produced an eclectic range of figures before the game was even conceived and then decided to shoehorn the lot in to the game.

Despite how dodgy this sounds, Wyrd did manage to create a game world that feels unique and pretty coherent.  The fact that the majority of Wyrds miniature output is really very nice also helps.

There are a number of reasons why I have decided to add yet another project to my already ludicrously big list for 2012:

The first and most important reason is driven mainly by the fact that I have found a local miniature gaming opponent and he and I are trying to get a regular Mancave mandate going.   For this to work it will involve a little give and take regarding what games to play and paint miniatures for.  My opponent (hereby known as COM) has a number of Malifaux forces painted up, as well as all of the necessary rulebooks and the like.  Therefore painting up 5-10 figures for the game is an easy buy-in for me.

Secondly I already own a Malifaux starter box of five figures.  I bought them back in ’09 because I liked the look of them and without any plans to play Malifaux.  Because of their cowboy aesthetic I had planned to use them in post-apocalyptic games.  I had not got any further than priming the figures so this gave me an opportunity to return to an old project and get some closure.

Thirdly my post apocalyptic terrain, in particular the Standard Falls stuff  is well suited to the setting.  It is visible in some of the photos of games shown in this post.  It lacks some of the more steampunk elements from the Malifaux setting but a few features that resonate with Victorian sci-fi are easy to add at a later date.

Lastly, it is a very small project and quite easy to achieve.  At the time of writing I have five figures painted with work beginning on others.

Those five figures from my Lady Justice/Death Marshals set will be going up daily here, starting in a minute and continuing daily until Sunday.

Dr Flint Leghorn

Dr Flint Leghorn

Dr Leghorns momma was one of the Standard Falls townsfolk but his pappy was a member of the Lab Rats tribe.  This gave Flint a unique perspective on life in and around the town and the wastes around it.  It has also contributed somewhat to his eccentric perspective.

Like Sir Reginald Beef Wellington O.B.E. (a close friend of the doctors), Leghorn doesnt live in the town itself but a couple of hours travel from it.  Nonetheless his unusual combination of tribal and scientific medical knowledge means that he gets visited by a lot more townsfolk then one might expect.

"Ahm afraid that there aint nothing ah can do. That there leg done have to come off."

Dr Leghorn is a Copplestone Casting from their awesome “Wasteland Desperadoes” pack, like Beauford X. Tinction.  Like every Copplestone sculpt that I have come across, it is of a very high standard.   I rate Copplestone and Hasslefree miniatures right up at the top of the industry standard.

I had some problems with the flesh tones on this figure, mostly because I decided to “fix” some of it while pissed late on a Saturday night.  After that less than successful evenings “work” the figure sat on my painting table for a few months while I painted other stuff, while I waited to find the enthusiasm to get painting it again.

Like the red stripes on Sir Reggie, I decided to try something that I hadnt done before on this figures trousers.  After doing a little bit of research into leopard skin print online I managed to get the pattern painted to a level that I was happy with on the first attempt.  Which was nice 🙂

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