I spent last weekend in Nottingham playing and talking toy soldiers with similarly minded enthusiasts from around the world. It was a hoot.
Nine colossal egos squeeze into a confined space. And here is a photo of some of the miniatures that they used.
After being graciously ferried from the airport to the hotel I was taken to Warhammer World, where I took part in a remarkably rapid nine player game of Inquisimunda. Ambulls, genestealers, robot maniples, mutant space minotaurs, Santa… it covered a lot of bases as far as retro 40k is concerned.
A fairly puritan Inquisitor band…
…and a collection of inter-dimensional misfits creating another more radical faction.
A brute heavy (yes thats two ogryns and an ambull) faction explore the Tau ruins.
Genestealer cultists to the left of me, Space Santa and his ratling minions to the right…
The ‘steaers brought some mecha support.
The exceedingly well traveled Inquisitor Verhoeven and half of his retinue supports his comrades in the assault on the tower…
…while his erstwhile allies, the Botanifoaks of Foaksphere draw the dangerous but single minded brutes away from the main confrontation.
Bladerunner Rogue Trader
My MiB force, moonlighting as evil corporate suits in this game.
The following morning we made the trip to Foundry, which was about as appealing an environment to play games in that I have ever come across. First on the agenda was a cyberpunk skirmish game. My force was a definitive cyberpunk trope of evil corporate suits.
A number of my recently painted non-combatant miniatures hung around experiencing on the spot Voigt-Kampff tests and getting shot in this game. I got a kick out of that.
Agent Walken looks down the sights of his Series 4 De-Atomiser…
…and his Yamaha/Nikon optical wetware brings the sprawl into focus.
The Bosozoku egos write cheques that their bodies cant cash while buzzing the road crew.
Local law enforcement kettle the luddite protesters…
…only to be ousted by hover bike punks.
Impromptu Rogue Trader Skirmish
Curtis really has a fantastically atmospheric and theatrical way of painting his models.
I had a couple of hours set aside in between the Bladerunner game and the subsequent Underhive game. The idea was to have a look around at the other games and grab a bite to eat, but instead I ended up playing a quick three way game of Rogue Trader with Curtis from Ramshackle Games and Captain Crooks.
Not many people can field an army that they have sculpted, manufactured, marketed, sold and painted, but Curtis can.
My small force of orks lined up in cover, ready to receive the armoured assault. Note the autograph hunter pestering sonic assault specialists Mushrööm Klöwd.
A close up of Darrell Douchebag, the Klöwds number one fan who had made the trip all the way from Astro-France to pester his idols.
Captain Crooks borrowed Curtis Space Marine force for the game. Those original old Space Marine models have a retro chic style that brings out the nostalgic collector in me…
The armoured Imperial Guard dismount from their damaged transport.
Uzgob encourages Kaptin Fiddy Teef to return to cover, even as a predator explodes to the West.
Anarchy in the Underhive
Axioms fantastic underhive terrain.
The final game of the Saturday was a multiplayer based on Space Hulk rules mechanics. Each player had a VIP to escort through an underhive riot to the lift to the upper spire. Backstabbing was commonplace as the robust mechanics of Space Hulk again showed it to be a contender for the best GW ruleset of all time.
Despite their miniature complaints about “Not gettin’ on no plane”, you can take it from me, Mr P, that my decidedly un-classic 1995 plastic Goliath gang – “The Suckaz” – acquitted themselves well.
Deciding that they aint got no time for the jibb-jabba, the Suckaz advanced in a two by two covering formation with the Guilder VIP, blasting all frothing, crazy fools encountered en route.
Da Mork 5 gets pole position…
…but disappointingly fails to flatten either of the brave souls announcing the start of the race.
If you mash up Wacky Races, Mario Kart and the grim darkness of the far future, you get the Deathrace 40,000 game played on Sunday. The variety in the customised vehicles used for the game was incredible, with every single one being worth a long look.
Early jostling for position.
If you cant hear engine sounds, gunfire and tyre squeals when you look at this image, then perhaps this isnt the blog for you…
The Activation plates – like the one visible on the ramp – powered up the various upgrades available to each vehicle (my Mork 5 had Buzzsaws, Jump Jacks and a Cannon for example).
Them Duke orks sure did know how to propel a large vehicle over a lava fissure…
…and then some. Yee haww!
The Twin Mustang misjudges a turn and gets into a “sticky situation”… geddit… amirite?
Four way Orkyo drift.
Shortly after this pursuit the red Orkinator was forced to take an unexpected “Divershun” off a cliff. Guffaw.
A stretch of open road allows the heavily weaponised Blorkos Bullet to gain some ground.
With predictable, yet enjoyable-all-the-same cries of “MEDIOCRE!” the Chaos Marine D.O. fluffs the lava jump. Ten of the eleven players laugh loudly.
Da Mork 5 fires its jump jacks on the ramp to clear the lava, only to be damaged by incoming fore from the g-nomads on the outcrop (the gnomads were sculpted, cast and painted by Fimm from Oakbound Games specifically for the game. In addition to that, he gave all participants a free set of g-nomads just for taking part. Fimm is awaited in Valhalla, no question).
The Redback drives over the finish line to the frenzied cries and whoops of the unhinged post-apocalyptic crowd.
I never get tired of looking at this. Click to embiggen.
A lot more of Bryan Ansells collection of studio painted Citadel miniatures were on general display this year, along with a huge selection of Foundry miniatures. Honestly, its worth a trip to Foundry just for a look at those.
Some Foundry 2000AD figs. Kevin Dallimore paint jobs I am pretty sure.
Previously unreleased Rogue Trader miniatures.
A set of previously unreleased miniatures was available at the event. Some of the sculpts are visible in the background of shots in the Rogue Trader rulebook, but at least one more has never been seen in a publication before. Detailed info is available here, here, here, here and here. From my perspective, it was fantastic to be able to buy something like that off-the-peg, although I dont know if they were event exclusives or not.
Kev Adams sculpts my face onto a model.
Another highlight in a weekend of highlights was that Kev Adams was one of the several GW/Citadel veteran creators present at the event. He was running a charity promotion where he would sculpt a different face onto the head of any miniature provided for a charge of £5. I was literally first in line for this after buying a suitable Foundry civilian model.
I am Kev Adams muse. Yeah, I said it.
Kev was concerned by the fact that I am in fact a human rather than a goblin, which in turn meant that making a 28mm version of my face might be beyond his considerable abilities. Frankly I didnt give a shit about that one way or another as having a unique Kev Adams sculpt to paint up for my games was going to be a win for me anyway regardless.
I will save the image of the sculpt until after I have painted it at some future date.
Finally, I have deliberately left the names of many of the people involved in the games and events out of this post. My concern is that due to how many friendly generous and helpful people were involved in each stage of the weekend, I may accidentally omit someone worthy of a shout out, so Im not going to do it. But thanks to any of you reading, as you know who you are.
Im planning for the 2016 trip already.
Filed under: Events, Games in Progress | Tagged: 2015, 40K Skirmish, BOYL, Deathrace 40k, Rogue Trader |