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Back To The (Grim, Dark) Future Pt5

Parts 1, 2, 3 and 4.

For the final game we switched the forces from the previous game around.  This time the Kouranaya Craftworld Eldar Kill Team would be attacking the Sin Eaters.

GAME 5: Kouranaya Craftworld Eldar Kill Team Vs Sin Eaters Chaos Space Marines

The Sin Eaters set up with squads of three sentries plus Brother Damien leading the defence.

In Kill Team the more exceptions that are made to build the Kill Team force the more sentries are allowed in defence.  Additionally, the defenders are allowed to buy one low level character who in this case was Brother Damien.

Brother Damien and his bodyguard are shown above guarding the dark altar with Trixie the captured Eldar tied up and ready for sacrifice.

MT went for a pretty big, pretty bog standard codex squad Kill Team, with few alterations made to it (the added Howling Banshee being the only one that I remember). This also made for correspondingly smaller defending forces.

Personally my preference for Kill Teams is to use mixtures of figure types to make for a fun, idiosyncratic group of badasses, like the guys from Predator or the A-Team or whatever.  While this may not always be the most effective way of ensuring a win, the team in itself will be a talking point and fun to use.  This meant that I thought that the Kill Team above was dull, even if it meant that it stood a better chance of winning the game.

The vast Kill Team surged forward and swamped the first group of sentries…

…killed them and proceeded towards the next bunch…

…bumped them off…rinsed, repeated…

…and made it to the altar and mangled the defenders there too.  Successful, for the victorious Eldar yes.  For the people playing it was less so.  A humdrum exercise in dice rolling.  Yawn.

———-

Conclusions:  that was dull, but mercifully quick, showcasing the worst of 40k.  The perfect venture to enable me to put all of that stuff behind me again for another five years at least.

I still hope to use my 40k figures in a skirmish level game at some point soon, but as yet I havent found something suitable.  Savage Worlds Showdown is the next rule set that I am going to consider.

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