Sin Eaters Brother Chaplain Bakul

 

Not very Xmas-y, but what can you do?

Brother Chaplain Bakul of the Sin Eaters

Brother Chaplain Bakul of the Sin Eaters (note the eeevil Rosarius)

According to the 40K fluff, all of the original Chaos Marine Legions bumped off their Chaplains during the Horus Heresy.  The Word Bearers held onto their guys (they became Dark Apostles if memory serves.  Big into their false idols those Word Bearer scamps). While I understand that GW wanted to give the Chaos Marines their own identity and feel, I do think that the idea of a eeevil Chaplains of the Dark Powers leading Space Marines into battle is potentially fun.  With that in mind I put this guy together on a whim in 2001 or so.

Likes his skulls does Brother Bakul

Lots of Skulls on the Shoulder Pad and the Backpack Nozzles

Brother Chaplain Bakul is entirely plastic and is covered in enough skulls to make a rocker blush.  It reinforces the Chaplain skull motif I suppose, although spiky skulls are perhaps my least favourite element of GW Chaos stuff.

Yet More Skulls on the Shoulder Pad and on his eeevil Crozius Arcanum

I don’t like the way that GW have canonised the colour schemes for Chaplains (black), Librarians (blue), Techmarines (red), Apothecaries (white) etc.  I think that the additional colours can ruin a palette and are often unnecessary. 

 Additionally, GW policy seems to be to cover the relevant miniature in that colour when perhaps just a little of it would suffice (for a good example check out the jarringly blue Librarian that features with the Blood Angel Terminators in 3rd Ed Space Hulk.  It ruins the effect in my opinion.  And don’t get me started on the Blood Angel yellow helmet=Assault, blue helmet=Devastator thing.  Ugh). 

The Chaplain is the least offensive of the marine specialists in that regard as adding some black to a scheme isn’t as disruptive as adding an actual colour to it.  Still, when I added a Chaplain to the Sin Eaters I wanted to use the minimum amount of black to make him stand out a bit without ruining the army uniformity.  I think that it worked fine.  Not brilliant, but not awful in my opinion.

“Bakul” apparently means “sweet smelling”.  Ho, ho, ho etc.

Sin Eater Tactical Squad Rico: Pt 2

Missile Launcher and Bolter Marines

Missile Launcher and Bolter

Part 1 is HERE.

Although Marine squads usually max out at ten men I have painted up a few extra for Squad Rico.  They are marines with different heavy weapons, giving me more flexibility when picking a force.  That sort of extra flexibility is always something that is on my mind when preparing miniatures for games, but it rarely works out as comprehensively as it did with Squad Rico.

The Missile Launcher above comes from an old (’89 or so) GW Chaos Heavy Weapon sprue.  It is probably most familiar from its inclusion in the Space Hulk: Genestealer expansion.  The Hybrids had a few.

Plasma Gun and Bolter Marines

Plasma Gun and Bolter Marines

Bolter Marine and Sergeant Rico

Bolter Marine and Sergeant Rico

Rico7

Heavy Bolter and Bolter Marines

The Heavy Bolter armament above is pretty cool looking (and would be all the more so only for that annoying shine…): its a cool model.   The hand painted insignia is easily visible on the right hand guys shoulder pad.

Sin Eater Tactical Squad Rico: Pt1

Banner Bearer

Squad Rico Banner Bearer

Squad Rico was one of the first squads that I painted for my Sin Eaters Chaos Marine army, over a decade ago.  They have seen a lot of tabletop action including some 3rd Edition Space Hulk and Advanced Space Crusade.  I quite like their look.
Bolters

A Pair of Bolter Armed Tactical Marines

Squad Rico uses a lot fewer Chaos components than most of the other squads in the army.  When assembling the force I wanted to distinguish each unit by their armour configuration as much as insignia, to aid with recognition on the tabletop.  To this end Squad Rico is distinguished by the Imperial armour configuration, Imperial weaponry plus the then brand new plastic zombie heads.
Lascannon and Bolter

Lascannon and Bolter armed Tactical Marines

Rico5

Topdown View of the Huge Lascannon

 

Part two to follow.

Sin Eater Terminator Lord Zarak

Lord Zarak

Lord Zarak

Lord Zarak is pretty ridiculous looking really, but I like him all the same.  I had had a chaos terminator captain figure for a while but hadnt got around to painting him.  He was an older figure than those used in Squad Romero and was a little more slight.  I wanted to give him something that would make him stand out dramatically from the other Terminators, but didnt know what.

It dawned on me to use parts of the whip arm thing (cant remember what it is called) from the parts left over  from the Brother Rhinox kit to make the inner “thumbs” of his scorpion-like Lightning Claws.  The larger, totally OTT parts of the claws are made from bits of a plastic dozer blade from some Imperial tank bit or another.

3/4 view showing some arm detail.

3/4 view showing some arm detail.

The piping coming hanging below his arms is a bit crude but whatever.  It was simply made from bent paper clip.  The Nurgle logo on the shoulder was made from bits of styrene rod and strip.  The trophy pole is a bit taller than the poles on Squad Romero which helps to identify Zarak as the boss while simultaneously making him that much more ridiculous looking.

His name comes from the binary bonded nebulan partner of the Transformer Scorponok.  Scorponok himself invariably has big scorpion claws for hands in all of his iterations, so obviously that is where that comes from.  The original G1 Scorponok also had a sunglasses type look that I crudely emulated with a green stuff “visor” over Zaraks eyes.

I painted Zarak about a year or so after I painted the other Sin Eater terminators.  By then the painting method I was using to get the base colours was slightly different.  In the context of the grubby look that I was looking for it doesnt really make much difference.  I have always found that when painting a large number of miniatures with the same scheme that the style changes as I progress, usually in an effort to speed the process up.

Sin Eater Chaos Terminator Squad Romero

Sin Eater Terminator with Combi-melta and Lightning Claw

Sin Eater Terminator with Combi-melta and Lightning Claw

 

Squad Romero was painted in late 1999 as the ongoing development of my 40k Nurgle Chaos army, the Sin Eaters.  At the time I was playing a lot of 40k but even then, Terminators were never really that competitive a choice for the tournament games that I was playing.  I couldnt resist painting these guys up however: they are cool figures.

Sin Eater terminators armed with Heavy Flamer, combi-Bolter and Lightning Claws.

Sin Eater terminators armed with Heavy Flamer, combi-Bolter and Lightning Claws.

I bought the figures even further back than that: in 1993 or 1994.  The zombie heads from the GW sprue obviously came later than that (was that sprue released in 1999?).

Side view of a colossal Chaos Terminator weapon (Combi-Melta).

Side view of a colossal Chaos Terminator weapon (Combi-Melta).

Sin Eater Terminator with Combi-Flamer and Sergeant Romero armed with Combi-Bolter and Chainfist

Sin Eater Terminator with Combi-Flamer and Sergeant Romero armed with Combi-Bolter and Chainfist.

Sgt. Romero is the only figure here with its original head… in case anyone was wondering.