Sin Eaters Chaos Marines: Squad Damien

Sgt Damien (right) and two Chaos Marines

Squad Damien is the third squad that I painted for my WH40k Chaos Space Marine force back in 1999.  The figures used are vintage Chaos Renegades made by GW in the 1980s.

Chaos Renegades

I needed a unit to represent possessed space marines.  I had some ideas about converting up my own figures (which came to fruition a year or two later with Squad Nemesis) but in the interim I thought that I would get some fun out of painting up these classic figures.

Nurgle Twins

Squad Damien took the field as possessed marines more often than not.  The heavily mutated style was satisfyingly more extreme than most of the other marines that I used for my force, so they fit the role of possessed admirably.

Degenerate Chaos Space Marines

Like anything that I painted a long time ago (over a decade in this case) there are lots of things that I would do differently if I painted these figures again now.  I still like these guys though: they were fun figures to paint, they are very characterful and amusing looking and I also played a lot of games with them over the years.  Satisfying.

Squad Damien takes to the field.

Sin Eater Rhino APC #1

Front and Top

Space Marines (and Chaos SMs) should always have a few Rhino APCs in my opinion.  Regardless of whatever is in vogue in terms of army selection for games, a mechanised column of Marines is just a cool image I think.

Front 3/4 View

My Sin Eaters ended up with three Rhinos, the first of which is here.  This Rhino was usually used to transport a Squad of Plague Marines.  This was the second Rhino that I assembled and subsequently become known as the “jacuzzi rhino”. 

Front View

While I still like the first Rhino that I put together (photos to follow eventually) it was pretty austere by the standards of most Chaos vehicles.  Although I deliberately played down much of the more baroque aesthetic that tends to be ladled all over most Chaos armies that I have ever seen, I did get a little carried away with this vehicle in particular. 

Port Side View

In fact as the army went on everything got more baroque really.  Still, I dont think that it looks as silly as the myriad of vulgarly overburdened Chaos armies out there.  Many are so covered in spikes and skulls and impaled bodies etc that the shapes of the models get so indistinct as to ruin the entire look.  IMO, naturally.

Rear View

The concept for this vehicle is silly but sort of fun: Nurgle is synonymous with corruption, illness, rot and bodily fluids and so I decided to make the tank look like it is filled with snot. A very adult approach I am sure you will agree.

Starboard Side View

When putting together an army for whatever reason it is important to have a few centrepieces.  Personally for armies I think that usually the most important thing is a sense of uniformity in the colour scheme.  That can lead potentially too uniform / potentially bland overall look and so it is important to have a few things that draw the eye.  While the conversion of this Rhino was not particularly difficult to do it has over the years probably been the one thing that most observers point out in the army.

Top Down Front View

Top Down Rear View (note the Nurgling swimming with the marine)



Nurgling Swarm

Nurglings featured in my Sin Eater Chaos Space Marine army from day one.  For some reason which I cant put my finger on I have liked (if that is the right word) them since I first read about them in 1989.  Its probably the fart and other biological function jokes.

Tide of Decay

Tide of Decay

I spent way more time painting these than they really required.  I like them though.   They variety and character in the figures made them painting them more entertaining than it would normally be.  They were originally based on large GW titan bases, in preference to the horrible square WHFB bases that they were supplied with.  Once the large, circular 40k base was released I rebased them (and turned four bases into eight in the process).  Go me.

Sin Eater Tactical Squad Rico: Pt 2

Missile Launcher and Bolter Marines

Missile Launcher and Bolter

Part 1 is HERE.

Although Marine squads usually max out at ten men I have painted up a few extra for Squad Rico.  They are marines with different heavy weapons, giving me more flexibility when picking a force.  That sort of extra flexibility is always something that is on my mind when preparing miniatures for games, but it rarely works out as comprehensively as it did with Squad Rico.

The Missile Launcher above comes from an old (’89 or so) GW Chaos Heavy Weapon sprue.  It is probably most familiar from its inclusion in the Space Hulk: Genestealer expansion.  The Hybrids had a few.

Plasma Gun and Bolter Marines

Plasma Gun and Bolter Marines

Bolter Marine and Sergeant Rico

Bolter Marine and Sergeant Rico


Heavy Bolter and Bolter Marines

The Heavy Bolter armament above is pretty cool looking (and would be all the more so only for that annoying shine…): its a cool model.   The hand painted insignia is easily visible on the right hand guys shoulder pad.

Sin Eater Tactical Squad Rico: Pt1

Banner Bearer

Squad Rico Banner Bearer

Squad Rico was one of the first squads that I painted for my Sin Eaters Chaos Marine army, over a decade ago.  They have seen a lot of tabletop action including some 3rd Edition Space Hulk and Advanced Space Crusade.  I quite like their look.

A Pair of Bolter Armed Tactical Marines

Squad Rico uses a lot fewer Chaos components than most of the other squads in the army.  When assembling the force I wanted to distinguish each unit by their armour configuration as much as insignia, to aid with recognition on the tabletop.  To this end Squad Rico is distinguished by the Imperial armour configuration, Imperial weaponry plus the then brand new plastic zombie heads.
Lascannon and Bolter

Lascannon and Bolter armed Tactical Marines


Topdown View of the Huge Lascannon


Part two to follow.

Sin Eater Chaos Dreadnought – Brother Tankorr

Brother Tankorr

Brother Tankorr

As early playtesting went on using my Sin Eaters (way back in 1999) it looked like getting a second Dreadnought on the table would be fun.  While Brother Rhinox was made more or less exclusively from the basic metal chaos Dreadnought kit, Tankorr was made from a metal Imperial Dreadnought, albeit an Imperial Dreadnought with loads of spiky death metal type junk stuck on.  Examples above include the spiky panels on the main housing and the tombstone-for-a-face.

Tankorrs huge and ludicrous close combat arm.

Tankorrs huge and ludicrous close combat arm.

Tankorrs arms were made from spares from the kit that was used to make Rhinox.  The left arm above had an Ork Choppa and two Necromunda Pit Slave weapon arms attached.  I also added another pit slave chainsaw bit to the front of the body on that side for good measure. 

In the above shot you can make out bits where some of the many spikes attached to the figure used to be attached, only to have broken off at various points over the years.  The lesson here is simply not to bother sticking those things on in the first place.  If Tankorr gets away with it it is simply because of the zombie-like, dilapidated look.

Rear view.

Rear view.

Plasma Cannon

Plasma Cannon

I like the combi-bolter mounted on Tankorrs shoulder for some reason that I cant put my finger on.   I also like the silly zombie hands bursting out of the ground, “Thriller” style.

Sin Eater Chaos Dreadnought – Brother Rhinox


Sin Eater Dreadhought: Brother Rhinox

Sin Eater Dreadnought: Brother Rhinox

Like many geeks, I like robots and power suits.  Dreadnoughts and Titans  have always been a big 40k draw for me.  As a result one of the earliest miniatures that I painted for my Sin Eaters Chaos Space Marine Nurgle army was Rhinox.

Portside Power Claw

Power Claw

Rear Shot. Just greasy looking metal really.

Rear Shot. Just greasy looking metal really.

Twin-Linked Lascannon

Twin-Linked Lascannon

There was only one weapon fit appropriate for a Dreadnought in those days: Twin Lascannon & Power Fist/Claw (I have no idea what, if anything makes Dreadnoughts competitive in the current 40k tournament climate, nor do I wish to know).  There wasnt a twin-lascannon model available for Chaos Dreads then so I chopped up the twin-autocannon in the box and replaced it with two weapons cut from a Space Crusade dreadnought (I think). 

Possibly I should have added more detail to the muzzles of the cannon while I was adding the trim that had been removed when cutting the autocannon off.  On the other hand it does give the gun a pretty primitive and brutal look that is very suitable.

Other than the Lascannon arm the figure is unconverted apart from the added scuffs and dents etc.

Sin Eater Chaos Terminator Squad Romero

Sin Eater Terminator with Combi-melta and Lightning Claw

Sin Eater Terminator with Combi-melta and Lightning Claw


Squad Romero was painted in late 1999 as the ongoing development of my 40k Nurgle Chaos army, the Sin Eaters.  At the time I was playing a lot of 40k but even then, Terminators were never really that competitive a choice for the tournament games that I was playing.  I couldnt resist painting these guys up however: they are cool figures.

Sin Eater terminators armed with Heavy Flamer, combi-Bolter and Lightning Claws.

Sin Eater terminators armed with Heavy Flamer, combi-Bolter and Lightning Claws.

I bought the figures even further back than that: in 1993 or 1994.  The zombie heads from the GW sprue obviously came later than that (was that sprue released in 1999?).

Side view of a colossal Chaos Terminator weapon (Combi-Melta).

Side view of a colossal Chaos Terminator weapon (Combi-Melta).

Sin Eater Terminator with Combi-Flamer and Sergeant Romero armed with Combi-Bolter and Chainfist

Sin Eater Terminator with Combi-Flamer and Sergeant Romero armed with Combi-Bolter and Chainfist.

Sgt. Romero is the only figure here with its original head… in case anyone was wondering.

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