Balding, bi-locating, ninja, ratman assassin(s).
I have been keen on the Skaven since I first came across them in the late 80s. Back then they were hairier, roughly Robin Williams hairy. They have become less hirsute as time has passed, having a roughly Burt Reynolds level of hair at this point.
Something about the little sneaky guys was always appealing, but once the ninja elements of Clan Eshin are added to the mix, they go right up in my regard. So I was pleased to see a couple of “Deathrunner” figures in the Silver Tower box.
Although the Deathrunner is not a playable character in the game, it isnt quite a direct adversary either. The Deathrunner doesnt work for the Tzeentch wizard that keeps the lights on in the tower, oh no. The Deathrunner is some sort of super badass merc working for the Skaven Council of Thirteen.
A lot like Ada Wong in the Resident Evil games.
So when the Deathrunner shows up he may immediately try to terminate one of the player characters, or he might go about his business, trying to off/steal some other thing going about its business/sitting trying not to be stolen in the Silver Tower.
The thing is, there is only a single Deathrunner character in the game, despite there being two Deathrunner miniatures. Apparently that particular ratman can perform ninja mind tricks that make him appear to bi-locate, a bit like Doug Quaid did with that thing in Total Recall.
I considered painting the second Deathrunner as some sort of ghost or possibly shifting from material to immaterial, but figured that it would make the model less cross compatible with any other games that I wanted to play, so I went for a close to identical scheme.
The furry little guys were a lot of fun to paint. The colour scheme was chosen to allow the figures to slot in with my Shonen Knives and other ninja types too.
That brings my total number of Silver Tower miniatures painted to five. Its not great, but its a start, and they are lots of fun.