Death Marshals are Malifaux law enforcers that have particular issues with the undead and practicers of necromancy. In order to deal with this threat they have learned enough about the dark arts to become capable of banishing zombies and the like.
This knowledge in turn has warped them into ghoulish characters themselves. The most worrying evidence of these quasi-dead cowboys altered mental state is that they deem it practical to carry a coffin on or about their person at all times.
“Impractical!” you cry. “Absurd!” you scream. “Why do they do that?” you utter. “Meh, whatever. Its kinda funny.” I mumble.
My Death Marshal paint jobs turned out ok, but not as nice as I would have liked. Problems included:
Browns: as my miniatures tastes tend to be of the science fiction variety I have rarely painted that much brown over the years. Brown isnt a sci-fi uniform colour as far as I am concerned, so I have tended not to paint that many things in brown tones. These guys are covered in browns so getting the right highlight mixes and the like took a bit more trial and error than I would like. This in turn impacted on my patience and the corresponding paint job quality. Its alright, but could be better.
Coffin-dodging: I rushed through painting the coffins, and it shows.
Clumsiness: these are heavily detailed, fragile, skinny, multipart miniatures. I didnt manage to break any of the smaller parts off the figure while painting, but they did make painting the various areas awkward. The guy above was more of a pain in the ass to paint than one might expect.
Some more Guild figures go up over the next three days. In the meantime I encourage you to comment or criticise please.
Filed under: Miniatures | Tagged: 2012, Cowboy, Guild, Malifaux, Steampunk, Western | 8 Comments »