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=][=nquisitor
A Matter of Honour – Act 2 – Rescue
Scene 26. THE OUTSKIRTS OF A SHANTY TOWN “STANDARD FALLS”. UNTIL RECENTLY THE RESIDENCE OF LOCAL IMPERIAL SERFS THE SETTLEMENT HAS BEEN ABANDONED SINCE THE RECENT URSA MINER BROTHERHOOD OFFENSIVE. INQUISITOR VERHOEVEN, ROSA “GRAVEDIGGER” STONE, PAT THE ASTROPATH, AN ASSASSIN AND TWO LOCAL GUIDES ARE CONCEALED IN ONE OF THE SHANTY DWELLINGS.
ROSA “GRAVEDIGGER” STONE
My respect for the Huscarl grows. Conveying that data via cyber-mastiff was a cunning gambit.
INQUISITOR VERHOEVEN
Maximilian Reactorsmith is more than merely cunning. If my suspicions are correct then he has endured the unimaginable to survive to this point, let alone communicate with the outside. We must search these buildings and locate him, but beware: there is more here than meets the eye. Although the Tarot is weak this far from the Astronomican, many signs point to the presence of xeno puppeteers.
INQUISITOR VERHOEVEN NODS TO THE ASSASSIN. THE ASSASSIN ACTIVATES A WRIST MOUNTED PIECE OF EQUIPMENT.
EFFECT: the Assassin becomes indistinct visually, his suit mimicking his surroundings.
THE PARTLY VISIBLE ASSASSIN LEAPS SOUNDLESSLY THROUGH THE OPEN WINDOW
INQUISITOR VERHOEVEN
Standard search and sweep protocols. Five metre spread. No sound.
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PB played the Inquisitorial retinue again for this scenario. This time he added a pair of local guides/militia plus a member of the Officio Assassinorum. The guides/militia are the only things used in the campaign that were painted by someone other than me: Mattias from Phreedhs Miniature Stuff. The two that were fielded here are shown more clearly on either end of this photo.
I used my vultures as objective markers.
The ridiculously named Huscarl is being held and subjected to brutal treatment by mind controlled members of the Ursa Miner Brotherhood in one of the buildings with a vulture on it. The UMs are commanded by a Tenebrainian Cerebalite (also known as an “Enslaver” in some Imperial circles). The Tenebrianians have been revealed to have the majority of the Ursa Miners in their tentacled thrall since the start of the campaign (OMG!). The Cerebalite also has it attendant Medushark begging for psychic feedback scraps.
This forces mission is to prevent the Inquisitor and his cohorts from rescuing the Huscarl and revealing their evil machinations.
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The Imperials took a bit of a kicking this time. They didnt even manage to find the captured Huscarl, let alone rescue him. Which meant I didnt get an opportunity to use my ridiculous captured space Dwarf models 😦
The Mind Swap helmet was fun and felt just like the end of act two in many TV shows, but it meant the end of any chance that the Imperials had. The Imperial Assassin cocked things up a bit too: he was quite unlucky to get bogged down in the way that he did, which in turn allowed the units that he was attacking to have more of an impact than the Imperials had hoped for.
Story wise it was a pity that the Huscarl wasnt freed. We assumed that the diversion caused by the Imperials gave him the chance to escape and get back to friendly territory, ready to furiously exposit various narrative plot points (the presence of the evil mind controlling Tenebrainians, how they controlled the Ursa Miners all along, his own painful resistance to their evil mind control, the technique required to unlock the mental shackles on the rest of his kin and the location of the Tenebrainian base) ready for the inevitable confrontation in the third act.
Filed under: Games in Progress | Tagged: 2013, 40K, 40K Skirmish, 7TV, A Matter of Honour, Inquisition, Sci-fi |
Superb!
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Thanks!
(this one got stuck in the spam filter for some reason)
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Ha, look at that – my old lead being used! Didn’t notice that until now! =D
Your inquisitorial hijinx coupled with the interplanetary beastiary is really getting my 28mm scifi juices boiling. I don’t need more juices boiling.
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We all need our juices boiled at our age Mattias, just not too many juices on the boil at once and they have to be the right juices in the first place. That is, sci-fi juices 😉
Seeing repatriated miniatures on other peoples blogs is always fun, like the Blood Bowl player here.
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